HUD Update


After a long hiatus, I finally got time to work on Voxel Miner! The HUD has been updated to be less cluttered and feel less like a mobile game. Also some new HUD features were added to make it easier for players to understand, for example, there is now an obvious hint to open the inventory after picking up an artifact. This was added because some players didn't know what to do when they pick up an artifact, they had no idea where it went. This change should help clear up the confusion.


To see what else was changed, check out the YouTube video that showcases all the changes.

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