Voxel Miner Demo 3 Patch 1


Hello, hello!

With every launch there are some bugs! The ones I found are now fixed.

Patch notes:

-fixed a bug with the controls button in the pause menu

-moved knight dash functionality from a coroutine to animation events(this should fix the bug where he flies off when vulnerable sometimes)

-fixed navmesh on devena island

-nerfed stationary skeletons (they were too hard to dodge)

-added new splashscreen

-added a control hint for the miner customizer

P.S.

I've gotten a bunch of requests to add a map that updates as you explore, should this be added? Let me know in the comments! Also should I keep older builds of demo 3 or just the newest one?

Files

VoxelMinerDemo3_1.rar 267 MB
22 days ago
VoxelMinerDemo3Linux_1.7z 295 MB
22 days ago

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