NEW BOSS


Hello, hello!

In this devlog we added the third boss, Eye of Impact. This boss has 3 phases that get exponentially harder. By that I mean with every passing phase the boss throws out an additional attack per attack. If that doesn't make any sense, I guess you'll just have to wait and play it when it comes out officially.

Another thing that was added, or should I say is now a work in progress is a player customization menu! More about this in the next devlog.

And finally the player movement has been updated, now it's more like the original Legend of Zelda. By that I mean that if you're holding a direction what used to be the case was you not being able to press any other direction. Now if you're, for example, holding right, you can press up or down to change direction and upon releasing the second button you pressed you will continue walking in the original direction(right in this example).

That's all for now, until next time!

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